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Apdx A: Module PrinciplesApdx C: FAQ


Apdx B: Module Policies

Policy on following instructions

When working with others, especially in a large class such as CS2103/T,  it is very important that you adhere to standards, policies, and instructions imposed on everyone. Not doing so creates unnecessary headaches for everyone and puts your work attitude in a negative light. That is why we penalize repeated non-compliance of instructions. On the other hand, we do understand that we all are liable to make mistakes. That is why we only penalize repeated or frequent mistakes.

Policy on grading smaller/larger teams : OPTIONAL

As most of the work is graded individually, team sizes of 4 or 6 are not expected to affect your grade. While managing larger teams is harder, larger teams have more collective know-how, which can cancel each other. We'll give some consideration when grading 3-person teams.

Policy on project work distribution

As most of the work is graded individually, it is OK to do less or more than equal share in your project team.

Policy on absence due to valid reasons (e.g. MC, LOA, University events) : OPTIONAL

There is no need to inform us. If you miss a lecture/tutorial for a valid reason, just do your best to catch up. We'll be happy to help if required. An occasional absence or two is not expected to affect your participation marks. 
Only if you fail to earn full marks for participation we will consider giving an alternative avenue to earn marks missed due to the absences.

Policy on email response time

Normally, the prof will respond within 24 hours if it was an email sent to the prof or a forum post directed at the prof. If you don't get a response within that time, please feel free to remind the prof. It is likely that the prof did not notice your post or the email got stuck somewhere.

Similarly we expect you to check email regularly and respond to emails written to you personally (not mass email) promptly.

Email etiquette: ALWAYS respond to direct emails

Not responding to a personal email is a major breach of professional etiquette (and general civility). Imagine how pissed off you would be if you met the prof along the corridor, said 'Hi prof, good morning' and the prof walked away without saying anything back. Not responding to a personal email is just as bad. Always take a few seconds to at least acknowledge such emails.  It doesn't take long to type "Noted. Thanks" and hit 'send'.

The promptness of a reply is even more important when the email is requesting you for something that you cannot provide. Imagine you wrote to the prof requesting a reference letter and the prof did not respond at all because he/she did not want to give you one; You'll be quite frustrated because you wouldn't know whether to look for another prof or wait longer for a response. Saying 'No' is fine and in fact a necessary part of professional life; but saying nothing is not acceptable. If you didn't reply, the sender will not even know whether you received the email.


Policy on tech help

Do not expect your tutor to code or debug for you. We strongly discourage tutors from giving technical help directly to their own teams because we want to train you in troubleshooting tech problems yourselves. Allowing direct tech help from tutors transfers the troubleshooting responsibility to tutors.

It is ok to ask for help from classmates even for assignments, even from other teams, as long as you don't copy from others and submit as your own. The preferred way for this is to ask in the forum rather than privately, as 1. it gives others an opportunity to benefit as well 2. the teaching team can confirm the accuracy of the help you are receiving.

We encourage you to give tech help to each other, but do it in a way that the other person learns from it.

Related: [Admin: Appendix D: Getting Help]

Policy on publishing submissions : OPTIONAL

The source code are publicly available and are available for reuse by others without any restrictions. 
Is publishing submissions unfair to the author? We don't think so. If you were the first to think of something your peers are willing to adopt later, that means you are already ahead of them and they are unlikely to earn more marks by adopting your ideas.

Policy on plagiarism

We encourage sharing, but you should share with everyone in the class, not just a selected group. That is,

  • You are not allowed to share individual assignments with classmates directly.
  • You are not allowed to share project-related things with other teams directly.

If you submit code (or adopt ideas) taken from elsewhere (you can even reuse each other's work), you need to comply with our reuse policy.

Detection:

  • Detecting plagiarism in code is quite easy. You are not fooling anyone by reordering code or renaming methods/variables.
  • As all your work is publicly visible on GitHub, sooner or later somebody will notice the plagiarism.

Penalties:

  • For submissions not affecting marks: We make a record of cases of plagiarism but we do not take further action. Such plagiarism does not disadvantage other students. Therefore, we prefer to spend all available resources on helping honest students to do better rather than to chase after dishonest students. If you think you gain something by plagiarizing, go ahead and do it. It's your choice and it's your loss.
  • For the final project/exam: Any case of claiming others' work as yours will be reported to the university for disciplinary action.

Policy on reuse

Reuse is encouraged. However, note that reuse has its own costs (such as the learning curve, additional complexity, usage restrictions, and unknown bugs). Furthermore, you will not be given credit for work done by others. Rather, you will be given credit for reusing work done by others.

  • You are allowed to reuse work from your classmates, subject to following conditions:
    • The work has been shared publicly by us or the authors.
    • You clearly give credit to the original author(s).
  • You are allowed to reuse work from external sources, subject to following conditions:
    • In case of reusing more than a short code snippet (e.g., reusing an entire library or an entire feature), the work comes from a source of 'good standing' (such as an established open source project). This means you cannot reuse a significant portion of codebase written by a friend or a past student. But you may reuse/adapt small code snippets from any source such as stackoverflow.
    • You clearly give credit to the original author. Acknowledge use of third party resources clearly e.g. in the welcome message, splash screen (if any) or under the 'about' menu. If you are open about reuse, you are less likely to get into trouble if you unintentionally reused something copyrighted.
    • You do not violate the license under which the work has been released. Please  do not use 3rd-party images/audio in your software unless they have been specifically released to be used freely. Just because you found it in the Internet does not mean it is free for reuse.
    • Always get permission from us before you reuse third-party libraries. Please post your 'request to use 3rd party library' in our forum. That way, the whole class get to see what libraries are being used by others.

Automated plagiarism checks ahead! From this semester, we'll be using automated plagiarism checks to detect uncredited reuses of content from other CS2103/T tP's i.e., tP's done by other teams in this batch and all previous batches. These checks will be done after the final submissions. The cases detected will be verified and reported to the university administration for disciplinary action. As you know, NUS enforces a penalty of F grade for the entire module (with no option to S/U or withdraw from the module) for plagiarism offenses.

Giving credit for reused work

Given below are how to give credit for things you reuse from elsewhere. These requirements are specific to this module i.e., not applicable outside the module (outside the module, you should follow the rules specified by your employer and the license of the reused work)

If you used a third party library:

  • iP/tP: Mention in the README file (under the Acknowledgements section)
  • tP: Mention in the Project Portfolio Page if the library has a significant relevance to the features you implemented

If you reused code snippets found on the Internet e.g. from StackOverflow answers or
referred code in another software or
referred project code by current/past student:

  • If you read the code to understand the approach and implemented it yourself, mention it as a comment
    Example:
    //Solution below adapted from https://stackoverflow.com/a/16252290
    {Your implmentation of the reused solution here ...}
    
  • If you copy-pasted a non-trivial code block (possibly with minor modifications renaming, layout changes, changes to comments, etc.), also mark the code block as reused code (using @@author tags with the -reused suffix)
    Format:
    //@@author {yourGithubUsername}-reused
    //{Info about the source...}
    
    {Reused code (possibly with minor modifications) here ...}
    
    //@@author
    
    Example of reusing a code snippet (with minor modifications):
    persons = getList()
    //@@author johndoe-reused
    //Reused from https://stackoverflow.com/a/34646172
    // with minor modifications
    Collections.sort(persons, new Comparator<CustomData>() {
        @Override
        public int compare(CustomData lhs, CustomData rhs) {
            return lhs.customInt > rhs.customInt ? -1 : 0;
        }
    });
    //@@author
    return persons;
    

Giving credit to AB3 code: If your project started with the AB3 code and your new code follows a design similar to AB3, that doesn't mean you need to credit AB3 -- this is because a brownfield project is expected to follow existing code where possible, in the interest of consistency. However, don't take credit for existing AB3 code (i.e., ensure such code doesn't appear under your name in the tP code dashboard) unless you have modified that code substantially.

Reuse within the team (e.g., reusing code written by a team member) need not be mentioned explicitly. However, you should factor in such reuse when you estimate effort contributed by each team member.

Reuse of documentation (e.g., reusing a UG/DG section) is no different from code reuse. Such reuse should be credited as well.

Policy on help from outsiders

In general, you are not allowed to involve outsiders in your project except your team members and the teaching team. However, It is OK to give your product to others for the purpose of getting voluntary user feedback. It is also OK to learn from others as long as they don't do your project work themselves.

Policy on deadline extensions : OPTIONAL

Learning to honor deadlines is a learning outcome of this module. Therefore, we do not normally extend module deadlines to accommodate those who missed the deadline, unless there are some extraordinary circumstances.


Apdx A: Module PrinciplesApdx C: FAQ